AMD Details Upcoming DX12 Features And Their Benefits - Async Shaders And Multi-Threaded Command Buffer Recording
Por um escritor misterioso
Last updated 16 junho 2024
![AMD Details Upcoming DX12 Features And Their Benefits - Async Shaders And Multi-Threaded Command Buffer Recording](https://cdn.wccftech.com/wp-content/uploads/2015/04/directx-12-windows-amd-intel-nvidia-qualcomm-640x353.jpg)
AMD details Async Shaders And Multi-Threaded Command Buffer Recording, two new major features coming with Microsoft's DirectX 12 API.
AMD details Async Shaders And Multi-Threaded Command Buffer Recording, two new major features coming with Microsoft's DirectX 12 API.
AMD details Async Shaders And Multi-Threaded Command Buffer Recording, two new major features coming with Microsoft's DirectX 12 API.
![AMD Details Upcoming DX12 Features And Their Benefits - Async Shaders And Multi-Threaded Command Buffer Recording](https://therealmjp.github.io/images/gpu-memory-pools/testing-app.png)
GPU Memory Pools in D3D12
![AMD Details Upcoming DX12 Features And Their Benefits - Async Shaders And Multi-Threaded Command Buffer Recording](http://media.redgamingtech.com/rgt-website/2015/05/AMD-R9-290x-Hawaii-Block-Diagram.jpg)
RedGamingTech
![AMD Details Upcoming DX12 Features And Their Benefits - Async Shaders And Multi-Threaded Command Buffer Recording](http://www.futuremark.com/static/images/news/time-spy-async-queue.jpg)
A Closer Look at Asynchronous Compute in 3DMark Time Spy
![AMD Details Upcoming DX12 Features And Their Benefits - Async Shaders And Multi-Threaded Command Buffer Recording](https://therealmjp.github.io/images/converted/breaking-down-barriers-part-5-back-to-the-real-world/command_buffer_submission1.png)
Breaking Down Barriers – Part 5: Back To The Real World
![AMD Details Upcoming DX12 Features And Their Benefits - Async Shaders And Multi-Threaded Command Buffer Recording](https://cdn.wccftech.com/wp-content/uploads/2015/04/Pipeline-DirectX-121.png)
AMD Details Upcoming DX12 Features And Their Benefits - Async
![AMD Details Upcoming DX12 Features And Their Benefits - Async Shaders And Multi-Threaded Command Buffer Recording](https://www.guru3d.com/data/publish/219/ca01aa24cb557f6ba84b696e10e167384b0b72/asynchronous_compute_engines.png)
AMD: Asynchronous shaders in GCN handy with DirectX 12
![AMD Details Upcoming DX12 Features And Their Benefits - Async Shaders And Multi-Threaded Command Buffer Recording](https://gpuopen.com/docs_images/rdna3-perfguide/rdna3-perfguide-html-_images-featured_rgp_red.jpg)
RDNA Performance Guide - AMD GPUOpen
![AMD Details Upcoming DX12 Features And Their Benefits - Async Shaders And Multi-Threaded Command Buffer Recording](https://therealmjp.github.io/images/converted/breaking-down-barriers-part-5-back-to-the-real-world/bloom_dof_combined2.png)
Breaking Down Barriers – Part 5: Back To The Real World
![AMD Details Upcoming DX12 Features And Their Benefits - Async Shaders And Multi-Threaded Command Buffer Recording](https://radeon-gpuprofiler.readthedocs.io/en/stable/_images/rgp_pipeline_state_raytracing_2.png)
The Radeon™ GPU Profiler — Radeon GPU Profiler 1.16.0 documentation
![AMD Details Upcoming DX12 Features And Their Benefits - Async Shaders And Multi-Threaded Command Buffer Recording](https://radeon-gpuprofiler.readthedocs.io/en/stable/_images/rgp_pipeline_state_raytracing_3.png)
The Radeon™ GPU Profiler — Radeon GPU Profiler 1.16.0 documentation
![AMD Details Upcoming DX12 Features And Their Benefits - Async Shaders And Multi-Threaded Command Buffer Recording](http://media.redgamingtech.com/rgt-website/2015/05/directx-12-asynch-shaders-command-buffer.jpg)
RedGamingTech
![AMD Details Upcoming DX12 Features And Their Benefits - Async Shaders And Multi-Threaded Command Buffer Recording](https://microsoft.github.io/DirectX-Specs/d3d/archive/images/d3d11/D3D11_3_CorePipe2.png)
Direct3D 11.3 Functional Specification
![AMD Details Upcoming DX12 Features And Their Benefits - Async Shaders And Multi-Threaded Command Buffer Recording](https://community.arm.com/resized-image/__size/1040x0/__key/communityserver-blogs-components-weblogfiles/00-00-00-20-66/Figure-3_2D00_-Reset-command-buffers-individually-every-frame-_2800_not-recommended_2900_.png)
Management of Command Buffers and Multi-Threaded Recording
![AMD Details Upcoming DX12 Features And Their Benefits - Async Shaders And Multi-Threaded Command Buffer Recording](http://www.futuremark.com/static/images/news/nvidia-gtx-1080-async-off.png)
A Closer Look at Asynchronous Compute in 3DMark Time Spy
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